Pirate Plague: I had been putting this Scenario off for the longest time, because I was afraid it would be quite difficult to infect the islands.
I figured that with limited transmission that Neurax Worm would solve our problems. After all, Trojan planes will infect the islands for us with no problems.
The main things about this strategy is that we use trans-stasis to ramp up the infectivity, and transcendence to enslave the world. Normally works around 300-350 days resulting in 3 Bio-Hazards.
Gene Setup:
ATP Boost - Allows you to get amazing infectivity right off the bat, which will help you reach the 300-350 day goal we have
Teracyte - Besides the fact that water is already shut down this game, Teracyte is always my Travel Gene of choice for this plague because you already can easily infect islands with Trojan plane, this way you can send you planes to the center of a Continent and pretty much infect them all.
Trans-Stasis - This is the bread and butter of this strategy, because you are only concerned with infecting people and not killing them
you can use and abuse this.
Darwinist - Very useful to help mutate closer to transcendence
Extremophile - It really doesn't matter what you use here, i like this one because is gives bonuses to many climate types.
Remeber to always spend you DNA as it is available to you. It won't do to hoard up, because you will be wasting out on potential infectiveness. And also it will leave you open for Genetic Drift to screw you over.
1) Before you start evolve:
-Eggs 1 & 2
-Concertia Locomotion & Uldolatery Locomotion
2) Start in India(China also works)
3)Evolve the following transmissions:
-Genetic Swap(You should be able to get this off the Red DNA bubble you get from your country of origin)
-Rodent 1
-Insect 1
-Bird 1
-Air 1
-Water 1( you still have a chance to get boats out, plus later on Water 3 gives you bonuses to poor countries so it's still useful)
-Air 2 & Air 3
-Mutative Regeneration 1 & 2
4)Once your starting country is 100% infected
Trojan Planes 1
As you get planes make sure to send them to the following places to make sure you get everything in time:
Send first plane to Central Africa
Send second plane to South America
Send third plane to Canada
Send fourth Plane to Finland or Sweden
Send Fifth Plane to Central Europe
Send all other planes to Islands/Countries not yet infected
5) Get the rest of your transmissions
-Insect 2
-Bird 2
-Rodent 2
-Water 2 & 3 (helps in poor countries, plus still a chance for some boats to come out)
5)Next we are gonna finish up by getting the rest of the Trojan plane abilities so we can keep sending lots of planes out, and then we'll get some
of the resistances to help close out the world a bit faster. There isn't a need to get all of them every time, just see which countries are taking
the most time. You probably will just need Cold/Drug Resistance and can ignore heat.
-Trojan Planes 2 & 3
-Cold Resistance 1
-Trojan Roamers 1 (optional)
-Drug Resistance 1 & 2
-Trojan Roamers 2 (optional)
-Cold Resistance 2
6) At this point you probably have the whole world nearly infected, work the closest path you mutated to it I'll list out the possibilities below
-Neural Breach
---------------------------
-Adreneic Constriction
-Anixolyic Infusion
-Psychosis
-Adoration (I <3 MY WORM!)
--or--
-Cerebral Tendrils
- Frontal Mesh *only take this path if you have randomly mutated up to this point*
-Immaturity
-Mania
-Obsession
----------------------------
-Devotion
-Transcendence (All hail the holy worm)
7) at this point if you haven't won you are just sending planes to places that haven't reached 100% yet.
8) Congratz you earned: Complete Pirate Plague
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Wow, I got this with over 80% cure. @.@
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