Spicy's comments: The more strategies, the better chances right? Here's a guide submitted by Sketch that helped him get a 4/5 biohazard score on mega-brutal difficulty on the Simian Flu. Please remember to comment and give some feedback on this guide for its improvement.
Sketch’s Simian Flu Mega-Brutal 4 Bio Guide(Outdated)
Sketch’s Simian Flu Mega-Brutal 5 Biohazard Guide
The basic strategy here is to infect the
apes and then use them to infect the humans. I’ll try to make everything else
clear as we progress. This guide is proven 5 Bios with four labs having spawned
in uninfected countries. Whether you get 4 or 5 Bios depends on your ability to
manage Gen-Sys labs and drones. Here we go!
VIDEO GUIDE
VIDEO GUIDE
Use the following genes:
- · ATP Boost – Genetic drift makes early DNA valuable.
- · Aquacyte – Islands are tough to infect.
- · Ion Surge – Devolving Neuro-Enhancement is expensive.
- · Leadership – Quick colonies and cheap abilities.
- · Extremophile – Because there isn’t one for cold.
First two very important things:
- · Devolve the first four symptoms, no matter what they are. Then continue to devolve all lethal symptoms (including Fever for now) + Photobia and Neuro-Enhancement 1 (which you should never allow to evolve).
- · Normal play speed and pause are your friends now like never before. Be quick to slow down. Every day counts, particularly before and as genetic drift takes hold. I cannot emphasize this point enough; it can be the difference between 4 and 5 Bios.
1)
Start in West Africa.
2)
Evolve Simian Neuro-genesis. Switch to Ape view (on the
left). We will be focusing on the apes for a while.
3)
Evolve:
- · Blood Gift
- · Cutaneous Transfer
- · Ape Colonies
4)
Start a Colony in West Africa.
5)
Evolve:
- · Social Cohesion
- · Cognitive Shift
- · Education
- · Primal Awareness
6)
Start Colonies in:
- · Central Africa
- · Sudan
- · East Africa
7)
Evolve:
- · Drug Resistance 1
- · Genetic Hardening 1 & 2
- · Water 1
- · Water2
8)
Allow Fever to evolve. Continue to devolve all other lethal symptoms + Photobia and Neuro-Enhancement 1.
9)
Evolve Ape Rampage as soon as the “<SiMega>
escaped from Gen-Sys lab” message pops up.
10)
Build Colonies in China
and India there as soon as Apes are infected. In the meantime, evolve
the following:
- · Air 1
- · Air 2
- · Cold 1
- · Cold 2
·
Ape Rampage
if not already evolved.
11)
Use Ape Rampage to attack Gen-sys labs immediately to have any hope of
success:
·
Get in the habit of pausing as
soon as they appear because often you will need to zoom in for proper placement
and time is of the essence.
·
If the lab spawns where there
are no infected Apes, wait until it goes to an infected country.
·
From now on, you must constantly
scan the map for new labs so you can take them out ASAP. This can be another
difference between 4 and 5 Bios. Good luck!
12)
Evolve Organized Travel.
·
Soon, drones will come for your
colonies. Use Organized Travel to
move out of the blue circle ASAP every time to preserve your colonies (DNA
stream). This can be another difference between 4 and 5 Bios. Once again, good
luck!
13)
Now, go to NORMAL speed and
prepare to pop the red bubbles that appear en masse.
14)
Evolve:
- · Hominidae Bridge
- · Extreme Bioaerosol
- · Fomites 1
- · Fomites 2
- · Fomites3
15)
Only devolve Neuro-Enhancement 1.
16)
Evolve the following if they
haven’t already:
- · Pharyngitis
- · Coughing
- · Pneumonia
- · Photobia
- · Subconjunctival Bleed
- · Subconjunctival Haemorrhage
- · Blindness
- · Headache
- · Fever
- · Coma
- · Genetic Reshuffle 1
- · Hardened Reshuffle
- · Genetic Reshuffle 2.
17)
In the unlikely event that you
have surplus DNA, it goes into lethal symptoms.
18)
Welcome to the 5 Biohazard Mega
Brutal Planet of the Apes.
Thanks
for reading!
-
Sketch