This strategy is also listed as an alternative to Spicy's Simian Flu Brutal Strategy
Spicy's Comment: I have no idea who to credit for this guide since the one who submitted it forgot to fill-out the credits-to box. If you haven't unlocked the Simian Flu exclusive genes yet, click here for an easy strategy to get them. This guide will be using Ape genes to make the brutal difficulty much more manageable.
Simian Flu Brutal Guide by (anonymous)
- The Simian Flu in Brutal is quite a challenge and to destroy Gen-sys labs to decrease research cure needs some luck as it can spawn anywhere in a country when your disease has been found.
- Planes can't get attacked by apes so therefore you must move them if they are in a colony.
- The Symptoms (Neuro-enhancement 1, Neuro-enhancement 2, Neuro-enhancement 3) will increase research speed significantly if mutated or bought because it increases human intelligence, not ape intelligence.
- You don't need to kill all the people to win. Leaving at most 1.5 million people alive is good enough to win the game.
- The more colonies you make, the more DNA you can get and also the higher the price of creating another colony.
I have managed to complete this on brutal but haven't tried mega-brutal.
Genes used:
- Metabolic Hijack
- Aquacyte (more ship transmissions)
- Ion Surge (to be able to devolve neuro-enhancement)
- Leadership (save DNA because abilities will be used often especially Ape rampage and Organised Travel)
- Extremophile (for bonus DNA)
1.) Start in Saudi Arabia (remember always devolve Neuro-enhancement 1 if it mutates)
2.) Evolve ability "Simian Neuro-genesis" (Don't worry, your disease will remain unnoticed)
3.) Evolve these transmissions in this order:
- Inter-genus dissemination 1
- Inter-genus dissemination 2
4.) Evolve these abilities
- Primal Awareness
- War Paint
- Convert Expertise
Then in any order:
- Ape Colonies
- Ape Rampage
5.) Build at least 2 colonies (1 in Saudi Arabia and another should be far away from the 1st colony) then evolve these abilities:
- Cognitive Shift
- Education
6.) Your disease can be noticed at this stage (due to random mutations that increase severity) so evolve these symptoms in this order (skip if mutated):
- Photophobia
- Subconjunctival Bleed
- Subconjunctival Haemorrhage
7.) If less people are infected, evolve this transmission:
- Hominidae Bridge
And watch the intelligent apes infect the countries they are in.
8.) Evolve this ability:
- Organised travel
- Logistics
- Seafaring
Then you can use this ability to move apes to any parts of America (continent either North America or South America) and also to islands like Australia or New Zealand
Optional: Build 1 or more colony if you fell you have the DNA
9.) Evolve these abilities and transmissions in any order (Note: New gen-sys can start anywhere so try and destroy them as quick as possible using Ape Rampage if they appear in any intelligent ape locations):
- Formities 1 and 2
- Air 1 and 2
- Water 1 and 2
- Drug Resistance 1 and 2
10.) Evolve some lethal symptoms....
- Meningitis
- Hydrocephalus
- Hypocoagulability
- Haemorrhagic Shock
- Internal Haemorrhaging
At this time the cure can be close to 95%. Evolve some genetic reshuffle to reduce the cure.
Also be aware of new gen-sys being created and try to move apes away from the plane attack.
This guide does not guarantee 100% success because gen-sys can be in a places without intelligent apes so therefore can increase research speed quite frequently.